Regardless of which region your Wii U hails from, the actual source image of Wii games can't be re-rendered on the new console - and this is the key point to be aware of. The term "upscaling" shouldn't be confused with other terms like "uprender" or "re-render", however. The Wii U doesn't upscale Wii games with component cables, but does upscale with HDMI cables. It does certainly run in progressive scan at 480p. This quote was misinterpreted by some reports this week, stating that "Wii U doesn't upscale in Europe" - this is only partially true. Important AV options are omitted from the Wii menu, with the PAL console unable to upscale to HD resolutions or run in progressive scan over component - an issue that doesn't seem to impact NTSC hardware. Using components cables produces the maximum 480p image by default.įor European Wii gamers, the consensus is that certain titles, like The Legend of Zelda: Twilight Princess and virtual console games, look better and run smoother in 576i instead of 480p. The main issue spawned from the Wii mode in the PAL/European Wii U console, where options available to players on a standard Nintendo Wii aren't present in the Nintendo Wii U, such as 576i. There have been confusing reports this week on the Wii U video rendering Europe - does it upscale, the use of HDMI cables and all that pixels malarkey - leading to conflicting reports across the board.
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